Quecksilber prototype now available!


Welcome to the very first prototype version of Quecksilber!

It's a (very) simple "playground" with the ball physics in place, a controllable (not yet animated) player to fetch and throw the ball and some shader effects on the graphics side.

Although in a very stage, it already gives a first glimpse how the game could feel and look.

To control the player, please use the (first) controller connected to your PC or the [ARROW]/[LEFT CONTROL] keys on your keyboard. (Please note that the game is currently only tested and working properly with XBOX 360 controllers and 100% compatible)

I really hope you like this very first impression and would be very happy about any feedback what you dis-/like and what you would like to see next (Audio, Player animation, more pitch details, bumpers,...)!

Enjoy and thanks a lot for your support!

Thorsten

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